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Research Projects

Tomohiro TACHI

Composite Rigid-Foldable Curved Origami Structure

In this study, we show a family of multilayered rigid-foldable and flat-foldable vault structures, which can be designed by constructing rigid-foldable curved folded tubular arches and assembling the arches to construct cellular structures. The resulting vault structure form an overconstrained mechanism.

Elastic Origami

In this research, we propose a novel computational method to simulate and design origami whose form is governed by the equilibrium of forces from the elastic bending of each panel. In special, we explore statically indeterminate origami structure that can be manipulated by pin supporting finite number of vertices. The computational method is proposed so that we can interactively explore the design space of such origami form. The concept of kinematic origami tessellation based on bending of panels is introduced.

Freeform Origami Tessellations based on Generalized Resch's Patterns

In this research, we study a method to produce families of origami tessellations from given polyhedral surfaces. The resulting tessellated surfaces generalize the patterns proposed by Ron Resch and allow the construction of an origami tessellation that approximates a given surface. We will achieve these patterns by first constructing an initial configuration of the tessellated surfaces by separating each facets and inserting folded parts between them based on the local configuration. The initial configuration is then modified by solving the vertex coordinates to satisfy geometric constraints of developability, folding angle limitation, and local nonintersection. We propose a novel robust method for avoiding intersections between facets sharing vertices. Such generated polyhedral surfaces are not only applied to folding paper but also sheets of metal that does not allow 180◦ folding.

Rigid-Foldable Cylinders and Cells
collaboration with Koryo Miura

In this research, we present newly explored families of rigid-foldable cylinders and the cellular structures constructed from these cylinders; the families include zonogon extrusion cells, bi-directionally flat-foldable cells, and a novel type of cells, i.e., woven cylinder cells. We show the geometry of such structures to demonstrate their validity, their parametric design method, and their kinetic behaviors. These types of structures exhibit continuous rigid-foldability as well as flat-foldability in one or two directions; further, they have different kinetic properties that are potentially applicable for different purposes. The newly proposed woven cylinder cellular structure is a bi-directionally flat-foldable one-DOF rigid-foldable structure and has a distinctive geometric property: structural stiffness against compression in one of three directions.

Freeform Tensegrity

In this paper, we propose a novel interactive method for flexibly designing tensegrity structures under valid force equilibriums. Unlike previous form-finding techniques that aim to obtain a unique solution by fixing some parameters such as the lengths of elements and force densities, our method provides a design system that allows a user to continuously interact with the form within a multidimensional solution space. First, a valid initial form is generated by converting a given polygon mesh surface into a strut-and-cable network that approximates the mesh, and the form is then perturbed to attain an equilibrium state through a two-step optimization of both node coordinates and force densities. Then, the form can be freely transformed by using a standard 2D input device while the system updates the form on the fly based on the orthogonal projection of a deformation mode into the solution space. The system provides a flexible platform for designing a tensegrity form for use as a static architectural structure or a kinetic deployable system.

  • Tomohiro Tachi, "Interactive Freeform Design of Tensegrity", in Proceedings of Advances in Architectural Geometry 2012, Paris, France, to appear, September 27-30, 2012.[pdf]
  • Rigid Origami Structures with Vacuumatics
    collaboration with Motoi Masubuchi, and Masaaki Iwamoto

  • 『やわらかな剛体』, 形態創生コンテスト2011 最優秀作品, 日本建築学会 2011,10/27
  • Tomohiro Tachi, Motoi Masubuchi, and Masaaki Iwamoto, "Rigid Origami Structures with Vacuumatics: Geometric Considerations", in Proceedings of the IASS-APCS 2012, Seoul, Korea, May 21-24, 2011. [pdf]
  • Rigid Origami Structures 2006-

    We have been studying rigid origami structures. The following paper is a brief general introduction to rigid origami studies.

    For specific projects see:

    Rigid Foldable Structure from a Space Curve

    We show a novel design method of one-DOF deployable mechanism based on a space curve, through creating a curved folding and discretizing the folding into rigid origami. By interpreting constant angle curved folding as a flat-foldable quadrilateral mesh origami, we design novel irregular tessellated, cylindrical, and cellular flatly collapsible structures, whose behavior is easily controlled by space curves.

    Designing One-DOF Mechanisms by Rationalizing Curved Folding
    collaboration with Gregory Epps

    We propose a modeling method based on rationalizing curved folding in order to find the form variations of 1DOF origami mechanism. We interact with a physical paper model of curved folding and then discretize a curved folding by identifying and fixing the rulings. The discretized form is a rigid origami structure with at most one degree of freedom. The form adjustment follows the discretization so that it is sure to realize a mechanism. The workshop performed by the authors based on the proposed design method is reported. The objective of the workshop was to utilize the 1DOF characteristic of discretized curved folds as a constraint in the design of dynamic architectural components. The results showed the feasibility of the method and suggested a novel methodology for designing.

    Rigid-Foldable Cylindrical Polyhedra
    collaboration with Koryo Miura

    We present a family of rigid-foldable collapsible cylindrical polyhedra which is of great interest of structural engineering field. The symmetry operations in order to synthesize the cylindrical structures and their space filling tessellation are shown.

    presented at ISIS-Symmetry 2010, Gmuend, Austria

    See also Rigid Foldable Tube

    Freeform Rigid-Foldable Structure using Bidirectionally Flat-Foldable Planar Quadrilateral Mesh

    We present a computational design method to obtain collapsible variations of rigid-foldable surfaces, i.e., continuously and finitely transformable polyhedral surfaces, homeomorphic to disks and cylinders. Two novel techniques are proposed to design such surfaces: a technique for obtaining a freeform variation of a rigid-foldable and bidirectionally flat-foldable disk surface, which is a hybrid of generalized Miura-ori and eggbox patterns, and a technique to generalize the geometry of cylindrical surface using bidirectionally flat-foldable planar quadrilateral mesh by introducing additional constraints to keep the topology maintained throughout the continuous transformation.

    Freeform Variations of Origami

    We present a novel method to obtain a 3D freeform surface that can be constructed by folding a sheet of paper. Specifically, we provide a design system within which the user can intuitively vary a known origami pattern in 3D while preserving the developability and other optional conditions inherent in the original pattern. The system successfully provides designs of 3D origami that have not been realized thus far.

    Angular Grid System
    collaboration with Erik D. Demaine

    We consider the construction of points within a square of paper by drawing a line (crease) through an existing point with angle equal to an integer multiple of 22.5 degrees, which is a very restricted form of the Huzita-Justin origami construction axioms. We show that a point can be constructed by a sequence of such operations if and only if its coordinates are both of the form (m + n*sqrt(2))/(2^l) for integers m, n, and l, and that all such points can be constructed efficiently. This theorem explains how the restriction of angles to integer multiples of 22.5 degrees forces point coordinates to degenerate into a reasonably controlled grid, i.e., Maekawa-gami.


    Presented at 5OSME, Singapore, July 2010.
    Abstract [url]

    Thick Rigid Origami

    We propose a novel geometric method to implement a general rigid-foldable origami as a structure composed of tapered or non-tapered (constant-thickness) thick plates and hinges without changing the mechanical behavior from that of the ideal rigid origami.

    Presented at 5OSME, Singapore, July 2010.

    Full Paper (Draft) [pdf]
    Abstract [pdf]

    General Rigid-Foldable Quadrilateral Mesh Origami

    In general, a quadrilateral mesh surface does not enable a continuous rigid motion because an overconstrained system is constructed. We generalize the geometric condition for enabling one-DOF rigid motion in general quadrilateral mesh origami without the trivial repeating symmetry. This yields a variety of unexplored generalized shapes of quadrilateral mesh origami that preserve finite rigid-foldability in addition to developability and flat-foldability.

    Presented at IASS Symposium 2009, Valencia 28 September - 2 October 2009, Universidad Politecnica de Valencia, Spain

    Rigid-Foldable Quadrilateral Mesh Origami

    for details refer

    One-DOF Rigid-Foldable Tubes

    We present a novel cylindrical deployable structure and variations of its design with the following characteristics:

    1. Flat-foldable: The shape flattens into a compact 2D configuration.
    2. Rigid-foldable: Each element does not deform throughout the transformation.
    3. One-DOF: The mechanism has exactly one degree of freedom.
    4. Thick: Facets can be substituted with thick or multilayered panels without introducing the distortion of elements.

    Presented at IASS Symposium 2009, Valencia 28 September - 2 October 2009, Universidad Politecnica de Valencia, Spain

    for details refer

    Kushakusha

    This is a novel interactive system that enables a user to design crumpled papers.

    Crumpled Paper 03
    Software will be available soon.

    Origamizing Polyhedral Surfaces

    The first practical method for "origamizing" or obtaining the folding pattern that folds a single sheet of material into a given polyhedral surface without any cut is shown.

    For the details

    Rigid Origami Simulation

    The method for calculating the kinematics of rigid origami from general crease pattern is presented.


    Smooth Origami Animation by Crease Line Adjustment (SIGGRAPH 2006 poster)

    I propose a method for making a smooth and comprehensible origami animation from crease pattern to folded base, by adding and adjusting crease lines on an origami model.

    Poster(PDF)

    Full-Spectral Image-Based Lighting with Skylight (SIGGRAPH 2005 poster)

    I propose a method for restoring Spectral Power Distribution (SPD) data from RGB image of skylight and calculating reflected color of synthetic objects lit by skylight. The algorithm is based on basis functions of skylight spectra given by light scattering model in atmosphere so that measurement of the SPD is not necessary. The method can be used to implement real-time environment mapping. Precise simulation of lighting with skylight enables designer to interactively design the color of an outdoor visual environment.

    Abstract(PDF)

    The reflected color by this method is more bluish than the color calculated by just multiplying RGBs, because skylight's spectrum width is small in visible range.