In general, a quadrilateral mesh surface does not enable a continuous rigid motion because an overconstrained system is constructed. We generalize the geometric condition for enabling one-DOF rigid motion in general quadrilateral mesh origami without the trivial repeating symmetry. This yields a variety of unexplored generalized shapes of quadrilateral mesh origami that preserve finite rigid-foldability in addition to developability and flat-foldability.
Presented at IASS Symposium 2009, Valencia 28 September - 2 October 2009, Universidad Politecnica de Valencia, Spain

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We present a novel cylindrical deployable structure and variations of its design with the following characteristics:
Presented at IASS Symposium 2009, Valencia 28 September - 2 October 2009, Universidad Politecnica de Valencia, Spain
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This is a novel interactive system that enables a user to design crumpled papers.

The first practical method for "origamizing" or obtaining the folding pattern that folds a single sheet of material into a given polyhedral surface without any cut is shown.
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The method for calculating the kinematics of rigid origami from general crease pattern is presented.

I propose a method for making a smooth and comprehensible origami animation from crease pattern to folded base, by adding and adjusting crease lines on an origami model.
Poster(PDF)I propose a method for restoring Spectral Power Distribution (SPD) data from RGB image of skylight and calculating reflected color of synthetic objects lit by skylight. The algorithm is based on basis functions of skylight spectra given by light scattering model in atmosphere so that measurement of the SPD is not necessary. The method can be used to implement real-time environment mapping. Precise simulation of lighting with skylight enables designer to interactively design the color of an outdoor visual environment.
Abstract(PDF)